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Scorpion

Scorpion

Tiny beast, unaligned

Armor Class 11 (natural armor)

Hit Points 1 (1d4 − 1)

Speed 10 ft.

STR DEX CON INT WIS CHA
2 (−4) 11 (+0) 8 (−1) 1 (−5) 8 (−1) 2 (−4)

Senses blindsight 10 ft., passive Perception 9

Languages

Challenge 0 (10 XP)

Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.