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Notice - We are currently preparing for Hurricane Mitch to make landfall at St. Petersburg. Orders will be shipped ASAP after the hurricane has passed. Thank you for your patience.
Notice - We are currently preparing for Hurricane Mitch to make landfall at St. Petersburg. Orders will be shipped ASAP after the hurricane has passed. Thank you for your patience.

Country

Tiger

Tiger

Large beast, unaligned

Armor Class 12

Hit Points 37 (5d10 + 10)

Speed 40 ft.

STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 14 (+2) 3 (−4) 12 (+1) 8 (−1)

Skills Perception +3, Stealth +6

Senses darkvision 60 ft., passive Perception 13

Languages

Challenge 1 (200 XP)

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.